Sciweavers

130
Voted
SIGGRAPH
1991
ACM
15 years 4 months ago
Animation of dynamic legged locomotion
Marc H. Raibert, Jessica K. Hodgins
116
Voted
SIGGRAPH
1991
ACM
15 years 4 months ago
Artificial evolution for computer graphics
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Karl Sims
116
Voted
SIGGRAPH
1991
ACM
15 years 4 months ago
Interactive behaviors for bipedal articulated figures
We describe techniques for interactively controlling bipedal articulated figures through kinematic constraints. These constraints model certain behavioral tendencies which capture...
Cary B. Phillips, Norman I. Badler
112
Voted
SIGGRAPH
1991
ACM
15 years 4 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
112
Voted
SIGGRAPH
1991
ACM
15 years 4 months ago
Generalized implicit functions for computer graphics
Stan Sclaroff, Alex Pentland
Computer Graphics
Top of PageReset Settings