129
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SIGGRAPH
15 years 5 months ago
1991 ACM
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
123
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SIGGRAPH
15 years 5 months ago
1991 ACM
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
123
click to vote
SIGGRAPH
15 years 5 months ago
1991 ACM
We describe techniques for interactively controlling bipedal articulated figures through kinematic constraints. These constraints model certain behavioral tendencies which capture...
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