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CGI
2003
IEEE
15 years 11 months ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
HAPTICS
2003
IEEE
15 years 11 months ago
The Role of Multisensory Feedback in Haptic Surface Perception
In performing most everyday tasks, we use information from several different sensory modalities, yet our understanding of how these inputs are integrated is limited. The present s...
Gayla L. Poling, Janet M. Weisenberger, Thomas Ker...
IUI
2003
ACM
15 years 11 months ago
Scripting embodied agents behaviour with CML: character markup language
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable t...
Yasmine Arafa, E. H. Mamdani
COBUILD
1998
Springer
15 years 10 months ago
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, res...
Norbert A. Streitz, Jörg Geißler, Torst...
IWEC
2004
15 years 7 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...