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» (Re)constructing (Virtual) Reality
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AFRIGRAPH
2004
ACM
15 years 3 months ago
Impact of large displays on virtual reality task performance
A better understanding of how users perform virtual reality tasks may help to build better virtual reality interfaces. In this study, we concentrate on the impact of large display...
Florence Tyndiuk, V. Lespinet-Najib, Gwenola Thoma...
VRST
1998
ACM
15 years 1 months ago
Virtual playground: architectures for a shared virtual world
Paul Schwartz, Lauren Bricker, Bruce Campbell, Tho...
VR
2008
IEEE
155views Virtual Reality» more  VR 2008»
15 years 4 months ago
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
As the use of virtual and augmented reality applications becomes more common, the need to fully understand how observers perceive spatial relationships grows more critical. One of...
Adam Jones, J. Edward Swan II, Gurjot Singh, Eric ...
EATCS
2002
59views more  EATCS 2002»
14 years 9 months ago
Reality and Virtual Reality in Mathematics
This article introduces three of the twentieth century's main philosophies of mathematics and argues that of those three, one describes mathematical reality, the \reality&quo...
Douglas S. Bridges
82
Voted
ISMAR
2003
IEEE
15 years 3 months ago
The Effects of Shadow Representation of Virtual Objects in Augmented Reality
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
Natsuki Sugano, Hirokazu Kato, Keihachiro Tachiban...