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» (Re)constructing (Virtual) Reality
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VRML
2000
ACM
15 years 4 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
105
Voted
VRML
1999
ACM
15 years 4 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
ICMCS
1999
IEEE
234views Multimedia» more  ICMCS 1999»
15 years 4 months ago
Spatiotemporal Segmentation and Tracking of Objects for Visualization of Videoconference Image Sequences
Abstract--In this paper, a procedure is described for the segmentation, content-based coding, and visualization of videoconference image sequences. First, image sequence analysis i...
Ioannis Kompatsiaris, Michael G. Strintzis
116
Voted
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
15 years 4 months ago
A Human-Robot Interface Using an Extended Digital Desk
MuchattentionhasrecentlybeenpaidtoAugmented Reality (AR) systems, which can enhance a human's dailylife by blending multi-modalinformation with the real world. Most existing ...
Maho Terashima, Shigeyuki Sakane
106
Voted
IPPS
1999
IEEE
15 years 4 months ago
Exploiting Application Tunability for Efficient, Predictable Parallel Resource Management
Parallel computing is becoming increasing central and mainstream, driven both by the widespread availability of commodity SMP and high-performance cluster platforms, as well as th...
Fangzhe Chang, Vijay Karamcheti, Zvi M. Kedem