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» (Re)constructing (Virtual) Reality
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TLT
2010
72views more  TLT 2010»
14 years 4 months ago
Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training
In the recent years, usage of the third-person perspective (3PP) in virtual training methods has become increasingly viable and despite the growing interest in virtual reality and ...
Patrick Salamin, Tej Tadi, Olaf Blanke, Fré...
PRESENCE
2007
127views more  PRESENCE 2007»
14 years 9 months ago
Causal Perception in Virtual Reality and its Implications for Presence Factors
Causality is an important aspect of how we construct reality. Yet, while many psychological phenomena have been studied in their relation to virtual reality (VR), very little work...
Marc Cavazza, Jean-Luc Lugrin, Marc Buehner
JMM2
2008
102views more  JMM2 2008»
14 years 9 months ago
Impact of Spatial Reference Frames on Human Performance in Virtual Reality User Interfaces
The design of virtual reality user interfaces (VRUI) is still an open field of research and development. One category of VRUI is the 3D floating menus that can be manipulated by us...
Marc Bernatchez, Jean-Marc Robert
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
15 years 3 months ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
CACM
1998
127views more  CACM 1998»
14 years 9 months ago
The Virtual Reality Modeling Language and Java
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
Donald P. Brutzman