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CG
2000
Springer
15 years 1 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
ICCAD
1999
IEEE
115views Hardware» more  ICCAD 1999»
15 years 1 months ago
Fast performance analysis of bus-based system-on-chip communication architectures
This paper addresses the problem of efficient and accurate performance analysis to drive the exploration and design of bus-based System-on-Chip (SOC) communication architectures. ...
Kanishka Lahiri, Anand Raghunathan, Sujit Dey
92
Voted
IPPS
1999
IEEE
15 years 1 months ago
Reducing I/O Complexity by Simulating Coarse Grained Parallel Algorithms
Block-wise access to data is a central theme in the design of efficient external memory (EM) algorithms. A second important issue, when more than one disk is present, is fully par...
Frank K. H. A. Dehne, David A. Hutchinson, Anil Ma...
IPPS
1999
IEEE
15 years 1 months ago
Run-Time Selection of Block Size in Pipelined Parallel Programs
Parallelizing compiler technology has improved in recent years. One area in which compilers have made progress is in handling DOACROSS loops, where crossprocessor data dependencie...
David K. Lowenthal, Michael James
RTSS
1998
IEEE
15 years 1 months ago
Improved Response-Time Analysis Calculations
Schedulability analysis of fixed priority preemptive scheduled systems can be performed by calculating the worst-case response-time of the involved processes. The system is deemed...
Mikael Sjödin, Hans Hansson
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