We propose a novel approach to reconstruct complete
3D deformable models over time by a single depth camera,
provided that most parts of the models are observed by the
camera at...
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
We describe a general-purpose method for the accurate and robust interpretation of a data set of p-dimensional points by several deformable prototypes. This method is based on the ...
In this paper, we present a method for tracking and retexturing of garments that exploits the entire image information using the optical flow constraint instead of working with di...