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VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 2 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
VRML
2009
ACM
15 years 4 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
ICIP
2001
IEEE
15 years 11 months ago
Coding for the storage and communication of visualisations of 3D medical data
The transmission of the large store of information contained in 3D medical data sets through limited capacity channels, is a critical procedure in many telemedicine applications. ...
Dimitrios Tzovaras, Michael G. Strintzis, Nikolaos...
GRAPHITE
2005
ACM
15 years 3 months ago
3D screen-space widgets for non-linear projection
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...
PERVASIVE
2011
Springer
14 years 20 days ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...