We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
We describe a technique for extracting vertices from range images of cluttered box-like objects. Edge detection is performed and an edge map is acquired. Extraction of vertices is ...
Dynamic modeling of facial appearances and sight directions are demanded for HCI and multimedia applications. Traditional approaches for face tracking and eye tracking from 2D vid...
Model Abstraction from Examples Yakov Keselman, Member, IEEE, and Sven Dickinson, Member, IEEE The recognition community has typically avoided bridging the representational gap bet...
This paper presents a new approach for generation of superresolution stereoscopic and multi-view video from monocular video. Such multi-view video is used for instance with multi-...