Sciweavers

1358 search results - page 188 / 272
» 3-D Object Recognition Using 2-D Views
Sort
View
SIGGRAPH
1991
ACM
15 years 8 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
UIST
1993
ACM
15 years 8 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ICCV
2009
IEEE
16 years 9 months ago
A Theory of Active Object Localization
We present some theoretical results related to the problem of actively searching for a target in a 3D environment, under the constraint of a maximum search time. We define the o...
Alexander Andreopoulos, John K. Tsotsos
IJRR
2007
218views more  IJRR 2007»
15 years 4 months ago
Real-time Hybrid Tracking using Edge and Texture Information
This paper proposes a real-time, robust and effective tracking framework for visual servoing applications. The algorithm is based on the fusion of visual cues and on the estimatio...
Muriel Pressigout, Éric Marchand
APGV
2005
ACM
146views Visualization» more  APGV 2005»
15 years 10 months ago
A similarity-based approach to perceptual feature validation
Which object properties matter most in human perception may well vary according to sensory modality, an important consideration for the design of multimodal interfaces. In this st...
Theresa Cooke, Florian Steinke, Christian Wallrave...