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ACMACE
2006
ACM
15 years 3 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ECCV
2002
Springer
15 years 11 months ago
Computing the Physical Parameters of Rigid-Body Motion from Video
Abstract. This paper presents an optimization framework for estimating the motion and underlying physical parameters of a rigid body in free flight from video. The algorithm takes ...
Kiran S. Bhat, Steven M. Seitz, Jovan Popovic
CVPR
2005
IEEE
15 years 3 months ago
A Measure of Deformability of Shapes, with Applications to Human Motion Analysis
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...
Amit K. Roy Chowdhury
CVPR
1999
IEEE
15 years 11 months ago
An Efficient Recursive Factorization Method for Determining Structure from Motion
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
Yanhua Li, Michael J. Brooks
IVC
2007
187views more  IVC 2007»
14 years 9 months ago
Non-rigid structure from motion using ranklet-based tracking and non-linear optimization
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...