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ICCV
2009
IEEE
16 years 2 months ago
Decomposing a Scene into Geometric and Semantically Consistent Regions
High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of ...
Stephen Gould, Richard Fulton, Daphne Koller
96
Voted
ECCV
2010
Springer
15 years 2 months ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
WSCG
2004
152views more  WSCG 2004»
14 years 11 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
ICIP
2008
IEEE
15 years 11 months ago
Salient point characterization for low resolution meshes
This paper deals with edge detection and vertex characterization of 3D meshes. First, a new measure is introduced, the saliency degree, which provide directly the shape informatio...
Nicolas Walter, Olivier Aubreton, Olivier Laligant
IROS
2007
IEEE
144views Robotics» more  IROS 2007»
15 years 3 months ago
Faster and more accurate face detection on mobile robots using geometric constraints
— We develop a framework to allow generic object detection algorithms to exploit geometric information commonly available to robot vision systems. Robot systems take pictures wit...
Michael Dixon, Frederick Heckel, Robert Pless, Wil...