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» 3D Gait Recognition Using Multiple Cameras
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AVSS
2003
IEEE
15 years 2 months ago
Towards a View Invariant Gait Recognition Algorithm
Human gait is a spatio-temporal phenomenon and typifies the motion characteristics of an individual. The gait of a person is easily recognizable when extracted from a sideview of...
Amit A. Kale, Amit K. Roy Chowdhury, Rama Chellapp...
IPCV
2010
14 years 7 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao

Publication
258views
14 years 6 months ago
iModel: Interactive Co-segmentation for Object of Interest 3D Modeling
We present an interactive system to create 3D models of objects of interest in their natural cluttered environments. A typical setting for 3D modeling of an object of interest invo...
Adarsh Kowdle, Wen-Chao Chen, Dhruv Batra, Tsuhan ...
ICCV
2009
IEEE
14 years 7 months ago
Dense 3D reconstruction method using a single pattern for fast moving object
Dense 3D reconstruction of extremely fast moving objects could contribute to various applications such as body structure analysis and accident avoidance and so on. The actual case...
Ryusuke Sagawa, Yuichi Ota, Yasushi Yagi, Ryo Furu...
TVCG
2012
248views Hardware» more  TVCG 2012»
13 years 1 days ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...