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» 3D Human Body Modeling Using Range Data
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CVPR
2010
IEEE
15 years 7 months ago
Learning 3D Action Models from a few 2D videos for View Invariant Action Recognition
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Pradeep Natarajan, Vivek Singh, Ram Nevatia
AVSS
2007
IEEE
15 years 8 months ago
Camera auto-calibration from articulated motion
This paper presents a novel auto-calibration method from unconstrained human body motion. It relies on the underlying biomechanical constraints associated with human bipedal locom...
Paul Kuo, Jean-Christophe Nebel, Dimitrios Makris
ECCV
2008
Springer
16 years 3 months ago
3D Face Model Fitting for Recognition
This paper presents an automatic efficient method to fit a statistical deformation model of the human face to 3D scan data. In a global to local fitting scheme, the shape parameter...
Frank B. ter Haar, Remco C. Veltkamp
ACMACE
2006
ACM
15 years 8 months ago
3D object modelling for entertainment applications
Recent advances in three-dimensional (3D) data acquisition techniques have offered an alternative to the traditional 2D metamorphosis (or morphing) approaches, which gradually cha...
Yi Song, Li Bai, Yangsheng Wang
CA
1998
IEEE
15 years 6 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle