Tracking human lips in video is an important but notoriously dicult task. To accurately recover their motions in 3D from any head pose is an even more challenging task, though s...
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
This paper describes an approach to the extraction of articulated objects which will be used for gait analysis. In most medical applications markers are used to determine trajecto...
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
This paper presents an extension of the relevance vector machine (RVM) algorithm to multivariate regression. This allows the application to the task of estimating the pose of an a...