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» 3D Trajectories from a Single Viewpoint using Shadows
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ACCV
2006
Springer
15 years 3 months ago
General Specular Surface Triangulation
We present a method for the reconstruction of a specular surface, using a single camera viewpoint and the reflection of a planar target placed at two different positions. Contrar...
Thomas Bonfort, Peter F. Sturm, Pau Gargallo
92
Voted
CG
1998
Springer
14 years 9 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
ICPR
2006
IEEE
15 years 10 months ago
Simultaneous Inference of View and Body Pose using Torus Manifolds
Inferring 3D body pose as well as viewpoint from a single silhouette image is a challenging problem. We present a new generative model to represent shape deformations according to...
Ahmed M. Elgammal, Chan-Su Lee
SI3D
2005
ACM
15 years 3 months ago
Level-of-detail representation of bidirectional texture functions for real-time rendering
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung...
ECCV
2010
Springer
14 years 12 months ago
5D Motion Subspaces for Planar Motion
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a...