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RT
1995
Springer
15 years 1 months ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
ICIP
1999
IEEE
15 years 11 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
85
Voted
BMVC
2010
14 years 7 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
IJCV
1998
101views more  IJCV 1998»
14 years 9 months ago
Synthesis of Novel Views from a Single Face Image
Images formed by a human face change with viewpoint. A new technique is described for synthesizing images of faces from new viewpoints, when only a single 2D image is available. A...
Thomas Vetter
PAMI
2006
358views more  PAMI 2006»
14 years 9 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs