We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
This paper presents a novel image-based approach to generate a video of a scene based on only three wide-baseline uncalibrated images without the use of a 3D model. After automati...
This paper proposes an efficient layer-correlated scheme to reduce the bit cost for motion vectors in the 3D wavelet coding. Previous works show that incorporating motion alignmen...
We address the problem of fusing sparse and noisy depth data obtained from a range finder with features obtained from intensity images to estimate ego-motion and refine 3D struct...
The use of depth is becoming increasingly popular in real-time computer vision applications. However, when using real-time stereo for depth, the quality of the disparity image is ...