We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
We show that, from the output of a simple 3D human pose tracker one can infer physical attributes (e.g., gender and weight) and aspects of mental state (e.g., happiness or sadness)...
Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...