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» 3D and Appearance Modeling from Images
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CVPR
2005
IEEE
16 years 3 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 8 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ICIP
2007
IEEE
16 years 3 months ago
Multi-Modal Particle Filtering Tracking using Appearance, Motion and Audio Likelihoods
We propose a multi-modal object tracking algorithm that combines appearance, motion and audio information in a particle filter. The proposed tracker fuses at the likelihood level ...
Matteo Bregonzio, Murtaza Taj, Andrea Cavallaro
SI3D
2006
ACM
15 years 7 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
BMVC
2010
14 years 11 months ago
Improved Anatomical Landmark Localization in Medical Images Using Dense Matching of Graphical Models
We propose a method for reliably and accurately identifying anatomical landmarks in 3D CT volumes based on dense matching of parts-based graphical models. Such a system can be use...
Vaclav Potesil, Timor Kadir, Günther Platsch,...