Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Subspace segmentation is the task of segmenting data
lying on multiple linear subspaces. Its applications in
computer vision include motion segmentation in video,
structure-from...
We propose a video region segmentation scheme combining spatio-temporal edges and watershed techniques. We consider the video sequence as a 3-D volume and compute color edges with...
We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
Accurate 3D/2D vessel registration is complicated by issues of image quality, occlusion, and other problems. This study performs a quantitative comparison of 3D/2D vessel registrat...
Chetna Pathak, Mark H. Van Horn, Susan Weeks, Eliz...