We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
Watershed cuts are among the fastest segmentation algorithms and therefore well suited for interactive segmentation of very large 3D data sets. To minimize the number of user inte...
This paper proposes an efficient layer-correlated scheme to reduce the bit cost for motion vectors in the 3D wavelet coding. Previous works show that incorporating motion alignmen...
We describe a novel variational segmentation algorithm designed to split an image in two regions based on their intensity distributions. A functional is proposed to integrate the ...
Abstract. In this paper we present a novel tool for body-part segmentation and tracking in the context of multiple camera systems. Our goal is to produce robust motion cues over ti...
Fabio Cuzzolin, Diana Mateus, Edmond Boyer, Radu H...