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PG
2002
IEEE
15 years 2 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
ISVC
2009
Springer
15 years 4 months ago
Parallel Poisson Surface Reconstruction
In this work we describe a parallel implementation of the Poisson Surface Reconstruction algorithm based on multigrid domain decomposition. We compare implementations using differ...
Matthew Bolitho, Michael M. Kazhdan, Randal C. Bur...
SI3D
2005
ACM
15 years 3 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
PAMI
2007
185views more  PAMI 2007»
14 years 9 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
TASE
2008
IEEE
14 years 10 months ago
Automated Planning and Optimization of Lumber Production Using Machine Vision and Computed Tomography
An automated system for planning and optimization of lumber production using Machine Vision and Computed Tomography (CT) is proposed. Cross-sectional CT images of hardwood logs are...
Suchendra M. Bhandarkar, Xingzhi Luo, Richard F. D...