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» 3d Surface Reconstruction Using Hmh Algorithm
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132
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CVPR
2003
IEEE
16 years 4 months ago
Implicit Meshes for Modeling and Reconstruction
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
Slobodan Ilic, Pascal Fua
146
Voted
CVPR
2009
IEEE
15 years 9 months ago
3D morphable face models revisited
In this paper we revisit the process of constructing a high resolution 3D morphable model of face shape variation. We demonstrate how the statistical tools of thin-plate splines a...
Ankur Patel, William A. P. Smith
136
Voted
CVPR
2012
IEEE
13 years 5 months ago
Modulation transfer function of patch-based stereo systems
A widely used technique to recover a 3D surface from photographs is patch-based (multi-view) stereo reconstruction. Current methods are able to reproduce fine surface details, th...
Ronny Klowsky, Arjan Kuijper, Michael Goesele
133
Voted
ECCV
2006
Springer
16 years 4 months ago
The Alignment Between 3-D Data and Articulated Shapes with Bending Surfaces
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
CVPR
2008
IEEE
15 years 9 months ago
Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3D modeling
Structured-light methods actively generate geometric correspondence data between projectors and cameras in order to facilitate robust 3D reconstruction. In this paper, we present ...
Daniel G. Aliaga, Yi Xu