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» A 3D Modeling System for Creative Design
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SIGGRAPH
2000
ACM
15 years 1 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
IUI
1997
ACM
15 years 1 months ago
Helping Users Think in Three Dimensions: Steps Toward Incorporating Spatial Cognition in User Modelling
Historically, efforts at user modelling in educational systems have tended to employ knowledge representations in which symbolic (or "linguistic") cognition is emphasize...
Michael Eisenberg, Ann Nishioka, M. E. Schreiner
CANDC
2005
ACM
14 years 11 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
SIMPRA
2008
131views more  SIMPRA 2008»
14 years 9 months ago
Distributed simulation of DEVS and Cell-DEVS models in CD++ using Web-Services
: DEVS is a Modeling and Simulation formalism that has been widely used to study the dynamics of discrete event systems. Cell-DEVS is a DEVS-based formalism that defines spatial mo...
Gabriel A. Wainer, Rami Madhoun, Khaldoon Al-Zoubi
VRST
2006
ACM
15 years 3 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed