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» A Better Mythology for System Design
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JSAC
2008
117views more  JSAC 2008»
14 years 9 months ago
A design framework for limited feedback MIMO systems with zero-forcing DFE
Abstract--We consider the design of multiple-input multipleoutput communication systems with a linear precoder at the transmitter, zero-forcing decision feedback equalization (ZFDF...
Michael Botros Shenouda, Timothy N. Davidson
IPPS
2009
IEEE
15 years 4 months ago
Understanding the design trade-offs among current multicore systems for numerical computations
In this paper, we empirically evaluate fundamental design trade-offs among the most recent multicore processors and accelerator technologies. Our primary aim is to aid application...
Seunghwa Kang, David A. Bader, Richard W. Vuduc
VL
2002
IEEE
100views Visual Languages» more  VL 2002»
15 years 2 months ago
Using HCI Techniques to Design a More Usable Programming System
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attribute...
John F. Pane, Brad A. Myers, Leah B. Miller
EWHCI
1993
15 years 1 months ago
The MSM Framework: A Design Space for Multi-Sensori-Motor Systems
One of the new design goals in Human Computer Interaction is to extend the sensory-motor capabilities of computer systems to better match the natural communication means of human b...
Joëlle Coutaz, Laurence Nigay, Daniel Salber
77
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ICSM
2008
IEEE
15 years 4 months ago
Supporting requirements reuse in multi-agent system product line design and evolution
A principal goal of agent-oriented software engineering (AOSE) is to provide the mechanisms for reusing, maintaining and allowing the evolution of agent-based software systems. Ou...
Josh Dehlinger, Robyn R. Lutz