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» A Better Mythology for System Design
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VRML
2010
ACM
15 years 1 months ago
Cognitive scaffolding in Web3D learning systems: a case study for form and structure
In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...
CIMCA
2008
IEEE
15 years 4 months ago
Usability-Focused Architectural Design for Graphical User Interface Components
Although in recent years some progress in software engineering (SE) and human-computer interaction (HCI) has been made, there is still a gap between the two research areas and the...
Stephan Bode, Matthias Riebisch
HPCS
2007
IEEE
15 years 4 months ago
Improved Grid Metascheduler Design using the Plackett-Burman Methodology
In the context of computational grids, a metascheduler is the service responsible for scheduling jobs across many geographically distributed processor clusters. Typically, these s...
Daniel C. Vanderster, Nikitas J. Dimopoulos, Randa...
OOPSLA
1998
Springer
15 years 2 months ago
Role Model Based Framework Design and Integration
Today, any large object-oriented software system is built using frameworks. Yet, designing frameworks and defining their interaction with clients remains a difficult task. A prima...
Dirk Riehle, Thomas R. Gross
ACMDIS
2006
ACM
15 years 3 months ago
How bodies matter: five themes for interaction design
Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. This paper draws on theories of embodi...
Scott R. Klemmer, Björn Hartmann, Leila Takay...