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» A Canonical Face Based Virtual Face Modeling
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106
Voted
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 8 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
131
Voted
ICIP
2004
IEEE
16 years 3 months ago
A novel pupil localization method based on gaboreye model and radial symmetry operator
The eyes are the most important facial landmarks on human face. The accuracy of face normalization, which is critical to the performance of the following face analysis steps, depe...
Peng Yang, Bo Du, Shiguang Shan, Wen Gao
ICIP
2002
IEEE
16 years 3 months ago
Critic review on MPEG-4 face and body animation
The MPEG-4 Face and Body Animation (FBA) specifications aims at standardizing an interchange format for specifying virtual face and body modeling and related animation parameters....
Marius Preda, Françoise J. Prêteux
ICIP
2007
IEEE
16 years 3 months ago
Local or Global 3D Face and Facial Feature Tracker
We present in this paper a solution for 3D face and facial feature tracking using canonical correlation analysis and a 3D geometric model. This model is controlled with 17 paramet...
Franck Davoine, José Alonso Ybá&ntil...
CVPR
2007
IEEE
15 years 8 months ago
Robust Face Alignment for Illumination and Pose Invariant Face Recognition
In building a face recognition system for real-life scenarios, one usually faces the problem that is the selection of a feature-space and preprocessing methods such as alignment u...
Fatih Kahraman, Binnur Kurt, Muhittin Gökmen