Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
The eyes are the most important facial landmarks on human face. The accuracy of face normalization, which is critical to the performance of the following face analysis steps, depe...
The MPEG-4 Face and Body Animation (FBA) specifications aims at standardizing an interchange format for specifying virtual face and body modeling and related animation parameters....
We present in this paper a solution for 3D face and facial feature tracking using canonical correlation analysis and a 3D geometric model. This model is controlled with 17 paramet...
In building a face recognition system for real-life scenarios, one usually faces the problem that is the selection of a feature-space and preprocessing methods such as alignment u...