: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Video genre identification methods are frequently based on image or motion analysis, which are relatively timeconsuming processes. Since such approaches are tractable by batch pro...
Background: Present-day `-omics' technologies produce overwhelming amounts of data which include genome sequences, information on gene expression (transcripts and proteins) a...
Maria Luisa Chiusano, Nunzio D'Agostino, Alessandr...
A computational enterprise model representing key facets of an organization can be an effective tool. For example, a specific organization's quality management business proce...
In this paper we propose a novel analog design optimization methodology to address two key aspects of top-down system-level design: (1) how to optimally compare and select analog ...
Xin Li, Jian Wang, Lawrence T. Pileggi, Tun-Shih C...