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CVPR
2005
IEEE
16 years 2 days ago
Robust Face Detection with Multi-Class Boosting
With the aim to design a general learning framework for detecting faces of various poses or under different lighting conditions, we are motivated to formulate the task as a classi...
Yen-Yu Lin, Tyng-Luh Liu
IEEECGIV
2005
IEEE
16 years 1 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
PKDD
2005
Springer
136views Data Mining» more  PKDD 2005»
15 years 12 months ago
Weka4WS: A WSRF-Enabled Weka Toolkit for Distributed Data Mining on Grids
This paper presents Weka4WS, a framework that extends the Weka toolkit for supporting distributed data mining on Grid environments. Weka4WS adopts the emerging Web Services Resourc...
Domenico Talia, Paolo Trunfio, Oreste Verta
182
Voted
IPPS
2002
IEEE
15 years 11 months ago
Variable Partitioning and Scheduling of Multiple Memory Architectures for DSP
Multiple memory module architecture enjoys higher memory access bandwidth and thus higher performance. Two key problems in gaining high performance in this kind of architecture ar...
Qingfeng Zhuge, Bin Xiao, Edwin Hsing-Mean Sha
211
Voted
SIGGRAPH
2010
ACM
15 years 11 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...