There are a number of different approaches for automatically selecting video clips from a video database and sequencing them into meaningful presentations for viewers. The video d...
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
The problem of recovering the shape of objects from three-dimensional data is important to many areas of computer graphics and vision. We present here a method for the recovery of...
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
We describe how to teach deformable models to maximize image segmentation correctness based on user-specified criteria, and we present a method for evaluating which criteria work ...