Sciweavers

773 search results - page 101 / 155
» A Computational Model of Social Perlocutions
Sort
View
74
Voted
HICSS
2008
IEEE
136views Biometrics» more  HICSS 2008»
15 years 4 months ago
The Influence of Instant Messaging Usage Behavior on Organizational Communication Satisfaction
In recent years, instant messaging (IM) has become a popular medium of online communication. While IM is expanding into the enterprise beyond personal use, it brings the convenien...
Shih-Ming Pi, Yi-Chih Liu, Tsang-Yao Chen, Shih-Hu...
KI
1998
Springer
15 years 2 months ago
From Theory to Practice in Multiagent System Design: The Case of Structural Co-operation
Abstract. In Distributed Problem-solving (DPS) systems a group of purposefully designed computational agents interact and co-ordinate their activities so as to jointly achieve a gl...
Sascha Ossowski, Ana García-Serrano, Jos&ea...
IJCAI
2007
14 years 11 months ago
A Game-Theoretic Analysis of Strictly Competitive Multiagent Scenarios
This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...
IPPS
2007
IEEE
15 years 4 months ago
Advanced Shortest Paths Algorithms on a Massively-Multithreaded Architecture
We present a study of multithreaded implementations of Thorup’s algorithm for solving the Single Source Shortest Path (SSSP) problem for undirected graphs. Our implementations l...
Joseph R. Crobak, Jonathan W. Berry, Kamesh Maddur...
APGV
2004
ACM
143views Visualization» more  APGV 2004»
15 years 3 months ago
Perceiving translucent materials
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....