—This paper reports on experience gained and lessons learned from an intensive investigation of model-driven engineering methodology and technology for application to high-integr...
— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
Workflows are activities involving the coordinated execution of multiple tasks performed by different processing entities, mostly in distributed heterogeneous environments which a...
Esin Gokkoca, Mehmet Altinel, Ibrahim Cingil, Nesi...
Distributed embedded systems implemented with mixed, eventtriggered and time-triggered task sets, which communicate over bus protocols consisting of both static and dynamic phases...
A common practice in system design is to treat features intended to enhance performance and reliability as low priority tasks by scheduling them during idle periods, with the goal...
Ningfang Mi, Alma Riska, Xin Li, Evgenia Smirni, E...