Minimizing the computing infrastructure (such as processors) in a distributed real-time embedded (DRE) system deployment helps reduce system size, weight, power consumption, and c...
Brian Dougherty, Jules White, Jaiganesh Balasubram...
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Self-management is one of the challenges for realizing Ambient Intelligence in pervasive computing. In this paper, we propose and present a semantic web based selfmanagement appro...
The computer world is experiencing a paradigm shift towards context-aware pervasive computing, where diverse computer devices communicate with each other through different network ...
We present Place Storming, an original method of brainstorming technological concepts, particularly in the area of pervasive computing. Place Storming is contextdriven and play-ba...