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» A Development Platform for Distributed User Interfaces
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CHI
2004
ACM
15 years 7 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
IPPS
2002
IEEE
15 years 7 months ago
Can User-Level Protocols Take Advantage of Multi-CPU NICs?
Modern high speed interconnects such as Myrinet and Gigabit Ethernet have shifted the bottleneck in communication from the interconnect to the messaging software at the sending an...
Piyush Shivam, Pete Wyckoff, Dhabaleswar K. Panda
WSC
2004
15 years 3 months ago
An Automatic Distributed Simulation Environment
Developing a sequential simulation program is not an easy task. Developing a distributed simulation program is harder than a sequential one because it is necessary to deal with ma...
Sarita Mazzini Bruschi, Regina Helena Carlucci San...
IEEESCC
2007
IEEE
15 years 8 months ago
A Distributed e-Healthcare System Based on the Service Oriented Architecture
Large-scale distributed systems, such as e-healthcare systems, are difficult to develop due to their complex and decentralized nature. The Service Oriented Architecture facilitat...
Firat Kart, Gengxin Miao, Louise E. Moser, P. M. M...
GRAPHICSINTERFACE
2004
15 years 3 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...