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IWCIA
2004
Springer
13 years 11 months ago
A Comparison of Property Estimators in Stereology and Digital Geometry
We consider selected geometric properties of 2D or 3D sets, given in form of binary digital pictures, and discuss their estimation. The properties examined are perimeter and area i...
Yuman Huang, Reinhard Klette
SIGGRAPH
1998
ACM
13 years 10 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
ICPR
2000
IEEE
14 years 7 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl
TOG
2002
148views more  TOG 2002»
13 years 5 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
SMI
2005
IEEE
111views Image Analysis» more  SMI 2005»
13 years 12 months ago
Smooth Adaptive Fitting of 3D Models Using Hierarchical Triangular Splines
The recent ability to measure quickly and inexpensively dense sets of points on physical objects has deeply influenced the way engineers used to represent shapes in CAD systems, ...
Alex Yvart, Stefanie Hahmann, Georges-Pierre Bonne...