Replication and caching have been deployed widely in current P2P systems. In update-allowed P2P systems, a consistency maintenance mechanism is strongly demanded. Several solution...
Scheduling large amounts of tasks in distributed computing platforms composed of millions of nodes is a challenging goal, even more in a fully decentralized way and with low overhe...
In this paper we present and evaluate uncoordinated on-line algorithms for simultaneous storage and replication load-balancing in DHT-based peer-to-peer systems. We compare our ap...
In this demonstration we present the Brown Dwarf, a distributed system designed to efficiently store, query and update multidimensional data. Deployed on any number of commodity ...
This paper describes SSSim, the Simple and Scalable Simulator for P2P streaming systems. SSSim is designed for performance and scalability, and allows the simulation of the diffus...