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» A Distributed Scheduling Framework
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NETGAMES
2005
ACM
15 years 10 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
134
Voted
ICS
1998
Tsinghua U.
15 years 8 months ago
High-level Management of Communication Schedules in HPF-like Languages
The goal of High Performance Fortran (HPF) is to "address the problems of writing data parallel programs where the distribution of data affects performance", providing t...
Siegfried Benkner, Piyush Mehrotra, John Van Rosen...
DAC
1996
ACM
15 years 8 months ago
Electromigration Reliability Enhancement via Bus Activity Distribution
: Electromigration induced degradation in integrated circuits has been accelerated by continuous scaling of device dimensions. We present a methodology for synthesizing high-reliab...
Aurobindo Dasgupta, Ramesh Karri
123
Voted
ITSE
2010
94views more  ITSE 2010»
14 years 11 months ago
Opencast Matterhorn: A community-driven open source software project for producing, managing, and distributing academic video
Since its formation in 2007, Opencast has become a truly global community around academic video and its related areas. One of Opencast's major projects to emerge from the com...
Markus Ketterl, Olaf A. Schulte, Adam Hochman
HPDC
2010
IEEE
15 years 4 months ago
Toward high performance computing in unconventional computing environments
Parallel computing on volatile distributed resources requires schedulers that consider job and resource characteristics. We study unconventional computing environments containing ...
Brent Rood, Nathan Gnanasambandam, Michael J. Lewi...