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106
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APSEC
1999
IEEE
15 years 6 months ago
Software Development Based on Software Pattern Evolution
This paper discusses a technique to model software patternsfor supporting pattern based software development. Software development can be considered as the evolution of the artifa...
Takashi Kobayashi, Motoshi Saeki
SIGIR
2008
ACM
15 years 1 months ago
Learning from labeled features using generalized expectation criteria
It is difficult to apply machine learning to new domains because often we lack labeled problem instances. In this paper, we provide a solution to this problem that leverages domai...
Gregory Druck, Gideon S. Mann, Andrew McCallum
100
Voted
STEP
2003
IEEE
15 years 7 months ago
Using Grid Technologies for Web-Enabling Legacy Systems
The adoption of the Internet technologies favors the diffusion of Web and Grid-based applications. However, the development of new applications exploiting the modern interfaces an...
Thierry Bodhuin, Maria Tortorella
FPLAY
2008
15 years 3 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
124
Voted
ICSE
2008
IEEE-ACM
16 years 2 months ago
Developing a security protocol for a distributed decision support system in a healthcare environment
In this paper, we describe the unique security issues involved in healthcare domains. These have been addressed to the needs of the HealthAgents project. In the proposed approach,...
Liang Xiao 0002, Paul H. Lewis, Alex Gibb