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GECCO
2007
Springer
180views Optimization» more  GECCO 2007»
16 years 1 months ago
Towards the coevolution of cellular automata controllers for chemical computing with the B-Z reaction
We propose that the behaviour of non-linear media can be controlled automatically through coevolutionary systems. By extension, forms of unconventional computing, i.e., massively ...
Christopher Stone, Rita Toth, Andrew Adamatzky, Be...
AINA
2006
IEEE
16 years 1 months ago
HyMoNet: a peer-to-peer hybrid multicast overlay network for efficient live media streaming
This paper presents HyMoNet, a peer-to-peer hybrid multicast overlay network for efficient live media streaming. The system comprises two parts: service infrastructure and user sp...
Bin Chang, Yuanchun Shi, Nan Zhang
ICAT
2006
IEEE
16 years 1 months ago
Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Shaoting Zhang, Lixu Gu, Weiming Liang, Jingsi Zha...
ACMACE
2006
ACM
16 years 29 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 29 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
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