The deployment of multi-agent systems demands for justified confidence into their behaviour, both with respect to correct results of computations and with respect to timeliness t...
In this paper we describe Icarus, a cognitive architecture for physical agents that integrates ideas from a number of traditions, but that has been especially influenced by result...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Abstract. This paper explores the use of temporal logics in the context of communication protocols for multiagent systems. We concentrate on frameworks where protocols are used to ...
The main purpose of this study is to find out a good solution to the vehicle routing problem considering heterogeneous vehicles. This problem tries to solve the generation of paths...