As distributed real-time applications gain in popularity, a key challenge is to allocate resources so that diverse realtime requirements (including non-real-time applications), di...
Many distributed real-time systems face the challenge of dynamically maximizing system utility and meeting stringent resource constraints in response to fluctuations in system wo...
The Experimentation Command and Control Interface (XC2I) project has developed an architecture for a Webservice based viewer/controller for use with distributed simulations suppor...
Katherine L. Morse, Ryan Brunton, J. Mark Pullen, ...
Prior work has shown that the global earliest-deadline-first (GEDF) scheduling algorithm ensures bounded deadline tardiness on multiprocessors with no utilization loss; therefore...
During real-world design of embedded real-time systems, it cannot be expected that all performance data required for scheduling analysis is fully available up front. In such situa...