This paper analyzes the robustness issue in three segmentation approaches: the iterative relative fuzzy object extraction, the watershed transforms (WT) by image foresting transfo...
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
: This paper reports an attempt to move computer-based techniques for supporting the analysis of group cognitive processes and decision-making from being specialist applications to...
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...