Sciweavers

919 search results - page 137 / 184
» A Framework for Representing Moving Objects
Sort
View
SIBGRAPI
2007
IEEE
15 years 4 months ago
Seed-Relative Segmentation Robustness of Watershed and Fuzzy Connectedness Approaches
This paper analyzes the robustness issue in three segmentation approaches: the iterative relative fuzzy object extraction, the watershed transforms (WT) by image foresting transfo...
Romaric Audigier, Roberto de Alencar Lotufo
DIGRA
2005
Springer
15 years 3 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
CA
1999
IEEE
15 years 2 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
GROUP
1991
ACM
15 years 1 months ago
Extending electronic mail with conceptual modeling to provide group decision support
: This paper reports an attempt to move computer-based techniques for supporting the analysis of group cognitive processes and decision-making from being specialist applications to...
Mildred L. G. Shaw, Brian R. Gaines
ICCV
2009
IEEE
14 years 7 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong