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CHI
2008
ACM
16 years 6 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
CHI
2007
ACM
16 years 6 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...
CHI
2007
ACM
16 years 6 months ago
A theory-based approach to designing student learning context
How can we keep technology-focused computing and software engineering students interested and engaged in a soft subject like HCI? How can we avoid leaving the less gifted and less...
Jarinee Chattratichart
CHI
2006
ACM
16 years 6 months ago
Barista: An implementation framework for enabling new tools, interaction techniques and views in code editors
Recent advances in programming environments have focused on improving programmer productivity by utilizing the inherent structure in computer programs. However, because these envi...
Andrew Jensen Ko, Brad A. Myers
POPL
2007
ACM
16 years 6 months ago
Extracting queries by static analysis of transparent persistence
Transparent persistence promises to integrate programming languages and databases by allowing procedural programs to access persistent data with the same ease as non-persistent da...
Ben Wiedermann, William R. Cook
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