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ICCBR
2007
Springer
15 years 7 months ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
SMI
2006
IEEE
121views Image Analysis» more  SMI 2006»
15 years 7 months ago
Minimum Ratio Contours on Surface Meshes
We present a novel approach for discretely optimizing contours on the surface of a triangle mesh. This is achieved through the use of a minimum ratio cycle (MRC) algorithm, where ...
Andrew Clements, Hao Zhang 0002
SMI
2005
IEEE
157views Image Analysis» more  SMI 2005»
15 years 7 months ago
3D Object Retrieval using Many-to-many Matching of Curve Skeletons
We present a 3D matching framework based on a many-to-many matching algorithm that works with skeletal representations of 3D volumetric objects. We demonstrate the performance of ...
Nicu D. Cornea, M. Fatih Demirci, Deborah Silver, ...
WACV
2005
IEEE
15 years 7 months ago
Shared Features for Scalable Appearance-Based Object Recognition
We present a framework for learning object representations for fast recognition of a large number of different objects. Rather than learning and storing feature representations s...
Erik Murphy-Chutorian, Jochen Triesch
JCDL
2005
ACM
138views Education» more  JCDL 2005»
15 years 7 months ago
Comparative study of name disambiguation problem using a scalable blocking-based framework
In this paper, we consider the problem of ambiguous author names in bibliographic citations, and comparatively study alternative approaches to identify and correct such name varia...
Byung-Won On, Dongwon Lee, Jaewoo Kang, Prasenjit ...