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EUROPAR
2009
Springer
15 years 9 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
MIS
2007
Springer
159views Multimedia» more  MIS 2007»
15 years 2 months ago
The application of fluid mobility modelling in wireless cellular networks
Mobility models, synthetic or trace, try to accurately model the movement of a single user or a group of users. Models are used in simulators and emulators to investigate the cons...
Ronan J. Skehill, Sean McGrath
IDMS
2001
Springer
195views Multimedia» more  IDMS 2001»
15 years 7 months ago
Design and Application of TOAST: An Adaptive Distributed Multimedia Middleware Platform
The rise of mobile computing and wireless network technology means that, increasingly, applications must adapt to their environment, in particular network connectivity and resource...
Tom Fitzpatrick, Julian R. Gallop, Gordon S. Blair...
NPC
2005
Springer
15 years 8 months ago
A Resource-Based Server Performance Control for Grid Computing Systems
With the rapid advances in Internet and Grid technique, an increasing number of applications will involve computing systems. These applications in turn create an increasing demand ...
Naixue Xiong, Xavier Défago, Yanxiang He, Y...
CCGRID
2006
IEEE
15 years 9 months ago
Learning-Based Negotiation Strategies for Grid Scheduling
One of the key requirement for Grid infrastructures is the ability to share resources with nontrivial qualities of service. However, resource management in a decentralized infrast...
Jiadao Li, Ramin Yahyapour