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» A High Performance Kernel-Less Operating System Architecture
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ISCA
2006
IEEE
107views Hardware» more  ISCA 2006»
15 years 9 months ago
Distributed Arithmetic on a Quantum Multicomputer
We evaluate the performance of quantum arithmetic algorithms run on a distributed quantum computer (a quantum multicomputer). We vary the node capacity and I/O capabilities, and t...
Rodney Van Meter, Kae Nemoto, W. J. Munro, Kohei M...
EVOW
2010
Springer
15 years 6 months ago
Towards Automated Learning of Object Detectors
Recognizing arbitrary objects in images or video sequences is a difficult task for a computer vision system. We work towards automated learning of object detectors from video seque...
Marc Ebner
VLSID
2006
IEEE
240views VLSI» more  VLSID 2006»
16 years 3 months ago
An Efficient and Accurate Logarithmic Multiplier Based on Operand Decomposition
Logarithmic Number Systems (LNS) offer a viable alternative in terms of area, delay and power to binary number systems for multiplication and division operations in signal process...
Venkataraman Mahalingam, N. Ranganathan
EH
2000
IEEE
81views Hardware» more  EH 2000»
15 years 7 months ago
Toward Self-Repairing and Self-Replicating Hardware: The Embryonics Approach
The growth and operation of all living beings are directed by the interpretation, in each of their cells, of a chemical program, the DNA string or genome. This process is the sour...
Daniel Mange, Moshe Sipper, André Stauffer,...
HPDC
2007
IEEE
15 years 9 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...