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» A High-Performance Media Streaming Architecture Based on KVM
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MMS
2008
14 years 9 months ago
Evalvid-RA: trace driven simulation of rate adaptive MPEG-4 VBR video
Due to the increasing deployment of conversational real-time applications like VoIP and videoconferencing, the Internet is today facing new challenges. Low end-to-end delay is a vi...
Arne Lie, Jirka Klaue
ICMCS
2000
IEEE
111views Multimedia» more  ICMCS 2000»
15 years 2 months ago
Design and Implementation of VoD Server by using Clustered File System
Clustering system is getting popular in various application areas because of its cost-effectiveness. In this paper, we introduce the CROWN (Clustering Resources on Workstations’...
Chang-Soon Park, Mann-Ho Lee, Young-Sung Son, Oh-Y...
HICSS
2003
IEEE
129views Biometrics» more  HICSS 2003»
15 years 2 months ago
Peer-to-Peer Networks for Virtual Home Environments
This paper presents au approach to extend OSGi server based home networks with JXTA’s peer-topeer (PZP) technoIogy to a mzdti-server home environment connecting multiple private...
Chris Loeser, Wolfgang Müller 0003, Frank Ber...
MTA
2008
93views more  MTA 2008»
14 years 9 months ago
Digital audiobook: from passive to active pursuit
The digital home entertainment market is growing at an exceptional speed and, although limited to passive listeners, audiobook applications are growing at an annual rate of nearly ...
Marco Furini
ICDCS
1995
IEEE
15 years 1 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford