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HPDC
2007
IEEE
15 years 10 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
139
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ASPDAC
2008
ACM
174views Hardware» more  ASPDAC 2008»
15 years 6 months ago
Chebyshev Affine Arithmetic based parametric yield prediction under limited descriptions of uncertainty
In modern circuit design, it is difficult to provide reliable parametric yield prediction since the real distribution of process data is hard to measure. Most existing approaches ...
Jin Sun, Yue Huang, Jun Li, Janet Meiling Wang
TCS
2010
15 years 2 months ago
Maximum likelihood analysis of algorithms and data structures
We present a new approach for an average-case analysis of algorithms and data structures that supports a non-uniform distribution of the inputs and is based on the maximum likelih...
Ulrich Laube, Markus E. Nebel
ICDCS
2009
IEEE
15 years 10 months ago
Logoot: A Scalable Optimistic Replication Algorithm for Collaborative Editing on P2P Networks
Massive collaborative editing becomes a reality through leading projects such as Wikipedia. This massive collaboration is currently supported with a costly central service. In ord...
Stéphane Weiss, Pascal Urso, Pascal Molli
PPSN
1998
Springer
15 years 8 months ago
The Coevolution of Antibodies for Concept Learning
We present a novel approach to concept learning in which a coevolutionary genetic algorithm is applied to the construction of an immune system whose antibodies can discriminate bet...
Mitchell A. Potter, Kenneth A. De Jong