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» A Logic for True Concurrency
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HPCA
2003
IEEE
16 years 8 days ago
Slipstream Execution Mode for CMP-Based Multiprocessors
Scalability of applications on distributed sharedmemory (DSM) multiprocessors is limited by communication overheads. At some point, using more processors to increase parallelism y...
Khaled Z. Ibrahim, Gregory T. Byrd, Eric Rotenberg
WSC
1997
15 years 1 months ago
AutoMod Tutorial
The AutoModTM simulation system differs significantly from other systems because of its ability to deal with the physical elements of a system in physical (graphical) terms and th...
Matthew W. Rohrer
ICLP
2011
Springer
14 years 3 months ago
Minimizing the overheads of dependent {AND}-parallelism
Parallel implementations of programming languages need to control synchronization overheads. Synchronization is essential for ensuring the correctness of parallel code, yet it add...
Peter Wang, Zoltan Somogyi
CIE
2010
Springer
15 years 4 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
IICAI
2007
15 years 1 months ago
Logics for Action
Logics of action, for reasoning about the effects of state change, and logics of belief, accounting for belief revision and update, have much in common. Furthermore, we may underta...
Michael P. Fourman